Friday, March 18, 2011
Two Weeks...
Two weeks from today is the deadline for the application to the BYU Animation program. I'm freaking out a little bit, but that's probably a good thing; fear is a great motivator. I have about 100 sketchbook pages to fill in, several figure drawings to make, and some 3D work to do over the next couple weeks. It's a lot to do and I hope I can get it all done on top of my regular classes. As long as I stay focused I should be fine. I hope.
Monday, March 7, 2011
Evolution of a Character
So i thought I'd share a character I've been working on for a while and how he's developed over the past few months.
I got the idea for this guy back in the fall. He's a Bruce Lee enthusiast with no exceptional attributes thrown into tournament to the death with a bunch of bloodthirsty, super-powered... people. I don't know. It's a work in progress. Anyway, Here's the earliest drawing I know of that I made:
It was done in my spiral notebook, I later started doing some drawings of him in my sketchbook and experimented with some shading:
So I finally got something I liked and sketched out a model sheet:
Finally I did some sketches of various expressions, building consistency in the features and practicing emotions in general:
There you have it, that's generally the process I go through when creating a new character.
I got the idea for this guy back in the fall. He's a Bruce Lee enthusiast with no exceptional attributes thrown into tournament to the death with a bunch of bloodthirsty, super-powered... people. I don't know. It's a work in progress. Anyway, Here's the earliest drawing I know of that I made:
It was done in my spiral notebook, I later started doing some drawings of him in my sketchbook and experimented with some shading:
Meh. I did some more sketches, refining the design each time:
So I finally got something I liked and sketched out a model sheet:
Finally I did some sketches of various expressions, building consistency in the features and practicing emotions in general:
There you have it, that's generally the process I go through when creating a new character.
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